A small studio,
a long view.
Patient games, for patient players. We build titles that live in the background of your life — games you return to across weeks and months, not ones that demand you every five minutes.
NOW PLAYING
◆ Independent · Self-published · Remote
goneIdle is an independent games studio. We build titles that live in the background of your life — games you return to across weeks and months, not ones that demand you every five minutes.
We treat idle as a genre, not a category. The best systems reveal themselves slowly. The best numbers mean something. The best loops feel like weather — always there, never loud.
We ship when the game is finished. We don't run seasons. We don't sell your time back to you. If the hook is real, it doesn't need a leash.
Watch the founding story · 0:4201 · Ethics
No dark patterns.
No ads. No FOMO events. No manufactured urgency. Buy once, own it forever.
02 · Craft
Depth over duration.
Systems that reveal themselves the longer you sit with them. Not busywork disguised as content.
03 · Shipping
Shipped means shipped.
Early access is a design choice, not a development phase. Finished at release, supported after.